Althea Steynberg

COMPOSITIONS

THE RELATIONSHIPS BETWEEN NOTES ARE LIKE THE RELATIONSHIPS BETWEEN PEOPLE, a complex net of pathways of where they have been, who they have been in contact with, and where they are going.  Only through understanding emotion, we can start to see the intricacies and understand the nuances.

Through spending time with people, an environment, landscape, culture, my aim is to capture their humanity in melodies, rhythms, and harmonic and form structures.  The most amazing feeling is to hear music come alive through the craft of sharing music with others through performance.  

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ASTRAK

for female vocal ensemble

Astrak is a work based on poems by Ingrid Jonker – Waatlemoen (watermelon) & NP van Wyk Low – Wrede Landskap (cruel landscape)

Astrak explores the importance of balance.  The sun is a life-sustaining gift that is essential to our survival, but without water – it brings destruction.  70% of Southern Africa’s population depends on the agricultural industry for their livelihood.  With climate change, we are seeing drastic changes in weather patterns, destroying farm land & the hope of millions.

Astrak was composed by Althea Steynberg, performed by Jillian Carelli & Rose Hegele, and mastered by Matt Ho. 

RHYTHM OF AFRICA

for Flute, Violin, Mbira and two Marimbas

Combining her African heritage with her Western classical training, Althea explores the rich African history of polyrhythms and syncopations through Western melodic and harmonic structures.  Through the merging of not only compositional styles, but also instruments from Western Africa with Western traditions, Rhythm of Africa was premiered at the Gala Concert of the South African Society of Music Teachers, where it received great acclaim.

LOST VOICES OF NAMIBIA

The Lost Voices of Namibia

Sesriem – The Savanna at Dusk

After a scorching day, a single star rises over the Savanna.  Soon after, thousands follow it on its path across the night sky.  In the patterns of the stars, the stories of old are told; the warrior, the fish, the scorpion.  But the most important, the southern cross hangs in the sky showing the way to tomorrow, guiding our ancestors from generations past.

Swakkopmund – The Skeleton Coast at the Dead of Night

On the horizon, dark clouds swallow up the starry night.  The wind picks up and foam laps at the shore.  Howling around the hulls of the ship wrecks, the wind cries for all the lost voices of the sailors buried deep below.  The lightning blitzes over the sea, illuminating the force of nature for a split second, before darkness descends once again.

MORNING BALLADS

for Recorder & Piano

In the gentle light on the first day of spring, a pink peach blossom opens its first petal, braving beauty after a long cold winter.  Through gentle melodies guiding the listener, Morning Ballads invites you to move in courage and see the beauty of the world around them, even after a harsh winter. 

MYTHOLOGICAL HEROES

for Concert Orchestra

Elf king & Mountain Troll

misunderstood, no communication, 

Love & Let Go

for String Orchestra, Harp & Alto Flute

Love & Let Go explores the wise words of Kahlil Gibrain, “If you love someone, let them go, for if they return the were always yours.  If they don’t, they never were.” Throughout live, it is often the almosts, the what ifs, the maybes, that we remember and ponder.  If you could sing of your love, what would it sound like?

Symphony No.1, Movement 4

for Full Symphonic Orchestra

This work explores the Premiered on June 18th, 2020

African Fields 

African Awakening

 

Fugue in Ab major

 for Small Orchestra

Notes are like people, they have past, present and future relationships, with other notes which effects how they evolve and are perceived. Fugue in Ab major returns to the early baroque style and structure and seeks to gain better understanding how complex voices intertwine. Perhaps if we can start to understand how 4 voices flow together in harmony, we can start to see how the 8 billion’s lives can integrate and flow together towards a more harmonious future.

Calculated Deterioration

for Flute, Clarinet, Violin, Cello & Piano

Behind a delapidated cabin stands a forgotten old piano, weeds growing in and around it, dandelion seeds dancing in the breeze.

Calculated Deterioration explores the beauty of the disintegration of society through parallels in dodecaphony harmony and our international political state.  The work starts out with the 12 tones organized into deliberate modulations, drawing on the Russian art of modulation to form a somewhat tonal-sounding soundscape. Gradually through time, the structures degrade and give way to actuality, exposing the instruments’ true qualities and embracing conflict of movement between the lines.  Caclulated Deterioration seeks to confront pretension and expose the hurt in everyday life.

Performances

Imagine you can sum up, guide, and uplift emotions – see the worlds of memories play on people’s faces from all backgrounds and stages of life.  This is what performance is for me – a way not only to express my emotions but to capture and express others.

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Chaminade Concertino – Final Round of YMCA

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Vivaldi, Concerto in C major,  RV444 – Guest Artist at the Jan Ciliers primary school

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Telemann 12 Fantasias No. 11 & 12

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Mercadante Concerto in e minor, Rondo Russo

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JS Bach, Sonata in E major – Solo Concert at Nelson Mandela Square 

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Popp, Kleines Fluitkonzert – Il Vento Woodwind Competition

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COMPETITIONS

WCOPA, NEA, UNISA, Il Vento, NYMC

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MASTERCLASSES

James Galway, Raffaele Travisani, Maurice Steger, Eric Bosgraaf, David Beluigi

TECH-Y STUFF

Technology means I can make a difference, make a change in how we see community, art, and how we collaborate on performing & composition. I can’t wait to see what we are able to create next.

I have started & lead RAIDAR, music licensing through Blockchain with a

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RAIDAR 

Launched in 2016 by Berklee College of Music in collaboration with MIT, Open Music is a consortium of over 300 leading music, media and technology companies, creators and entrepreneurs.  RAIDAR was built from this collaboration, realizing the ideals of transparency, interoperability & creating sustainable careers for artists.  In 2019, Aletta founded the RAIDAR student team building a system of pedagogy that now ranges across both Berklee campuses.  The RAIDAR student team involves undergraduate and graduate students to lead the marketing, legal, and business development of RAIDAR.  Aletta has succeeded in creating a community where upcoming artists shape the future of the industry.  Each week students meet with leading experts in blockchain, AI and lawyers in the music industry to brainstorm, and collaborate to make the dream of how we would like the industry to look come true.  Aletta has talked at leading industry conferences and events sharing about student inclusivity and the importance of collaborating with the next generation to create a future-proof music industry that they will soon run.   

 

 

ArrivalVR

ArrivalVR is the first nationally co-created storytelling project presenting curated immigration/ migration stories of Americans in virtual reality (VR).  As the VR Coordinator of the Public VR Lab at Brookline Interactive Group, Aletta leads a team curating stories & building Virtual Reality environments. The experience transports the audience, into the room with the storyteller & encourages interaction with the environment.  Aletta’s research on audience attention direction in VR has greatly contributed to the player experience of ArrivalVR. In VR, the most pressing problem is to be able to guide player attention to specific elements in the scene.  RIAS (Reverse Interactive Audio Systems) uses spatialized, natural audio cues to guide the player in through the storyline.  In 2020, her paper Using reverse interactive audio systems (RIAS) to direct attention in virtual reality narrative practices: A case study, was published by Springer, and she was asked to present her demo at the International Conference of Interactive Digital Storytelling, Bournemouth. 

Dream Machine

The Dream Machine is a journey through a music-driven adventure game where players interact with Objects, Dreamers, and Dream Makers to solve puzzles and discover the story. 

The game features recorded dialogue combined with interactive programmed and real-time performance elements that enable you to complete your journey and experience the Dream Machine. Dream Machine was created by the Berklee EPD department in collaboration with Nona Hendryx and Chagall van den Berg. On this project, we had teams of students responsible for the different features of the game. Aletta Steynberg was in charge of the audio integrations team. Her team was given the audio assets from the Music, Sound Effects, and Dialogue teams. Aletta built the Wwise project, set up file structures, designed interaction parameters, and set the attenuation settings for each audio source. The other students had no previous game audio experience. Aletta shared her knowledge with the other students through zoom sessions, documents, and tutorial videos to enable students to contribute to the Wwise session by uploading music files, creating files structures, and associating containers with events. A crucial part of the game was to direct the players in real-time via prerecorded phrases such as “Come here” and “follow me” by the live player performers. For these phrases to be useful, audience players needed to be able to identify the direction of the audio sources. Aletta was able to create attenuation mapping that enabled this function able to be successful. Check out The Dream Machine website here for more information: https://www.dreammachine.live/

VRSO – Virtuo Studios

“Feel the music in your hands”

VRSO is a Virtual Reality Symphony Orchestra that allows players of all technical levels to experience that magic of conducting a full symphonic orchestra from their home.  This eliminates barriers between people listening to music and the people creating it, giving everyone the opportunity for all to interact with music and create unique experiences.  VRSO was developed out of the Reality Virtually Hackathon, MIT – where it walked away with a prize.  VRSO is built by Virtuo Studios, founded by Berklee Grad, Shirly Gurten.  Aletta Steynberg joined the team in 2020 as the Audio Developer and now assists in the everyday run of Virtuo Studios as Co-Founder.  She designed the audio structures within Elias to enable players to individually control more than 40 musical entrances in each level, each responding to the player’s actions.  This is crucial to the gameplay of VRSO providing players with real-time feedback on their conducting skills which ensures player engagement.  VRSO will be released later this year. For more information check out Virtuo Studios’ website: https://virtuostudios.com/